Progress Update + Thank You 1-30-23


Another quick update since there have been some delays due to IRL circumstances.

The next build is very close to completion, I need to finish the animation additions to the scenes and then clean-up some assets, but the hardest artwork is behind me. The enemy spritesheets ended up being more work than I thought they'd be, but I'm very pleased with how they came out. The new backgrounds also came out really nice; I've included the main layer of one as a sort of preview, though the foreground layers will only be seen in-game. 

Additionally, I'd like to say thank you for all the support! This is in such an early state so getting any kind of donation is really appreciated, I honestly didn't expect much. Thank you to everyone following the project despite this very messy first build! The next release will contain a lot of new stuff and I'll be paying close attention to your feedback during this upcoming revision cycle.

Remaining To-Do List for the current build:

-Finish the Scene Intro and additional interactive animation (~3 Work Days)

-Final Art Asset Refinements (~1 Work Day)

-Final Assembly/Programming Tasks ~(3 Work Days)

-Test and Release (1 Work Day)

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